Learn step by step how to convert a GameObject-based project to DOTS.
Optimize your game with DOTS
In these step-by-step sessions we convert a GameObject-based project, Firefighters, to include key DOTS components. Learn the fundamentals of data-oriented programming and how to use the C# Job System, Burst Compiler, and Entity Component System (ECS) in your own games.
Know before you begin
This advanced training course is not recommended for beginner-level programmers.
Session schedule
See what’s covered in the bootcamp. Each session builds on the previous day’s concepts.







